Mine
Mine was presented at the 2025 International Conference on Games and Narrative, hosted by the University of Waterloo. This version of the demo deviates slightly from the version presented based on feedback received at the conference, mostly around making the objectives clearer and the maps more reactive.
Controls
Walk:
Arrow keys, shift to sprint.
Interact
Enter or left click
Credits
Plugins Used
HUDMaker Ultra by SumRndmDde
Sound Effects Used
Crawler Engine: WAR-TANK, LEOPARD-ENGINE STAND by Joni Heinonen
Crawler Breaks: Slips air release v2 by Mcpable
Water Tank Filling: Drain finishing/glug by Brittmosel
Spaceship Landing: Impact Boom 7 by GeoffAturax
Stomach Grumbling: Tummy Rumble by AddictPunk
Sink: sink_water_washing_splishing_splashing_open_washbasin_vanity_basin by EricSoundschmiede
Bathtub Splash: Splash 1 by lurpsis
Toilet: toiletflush02-stereo by klangfabrik
Crunching: Crunch_munch by Konstati
Bar Music: Soul Beat by Seth_Makes_Sounds
Toast: glasses clinking by waheegle
Chuckles: Chuckles.mp3 by se2001
Maeve's Sigh: female sigh [edit] by AbrahamMast
Emergency Alarm: big-fat-alarm.wav by newagesoup
Whiskey Glasses: Ceramic clack / glass hit by SamsterBirdies
Paper Shuffling: paper sheets flip through turn page nice various.wav by kyles
Drill: heavy_metal_hit_w_loud_ringout_noises_01_08242024 by artninja
Unique Visual Assets
All unique characters, images, and unique/modified tile assets were created by me through RPGMaker built-in generators or Aseprite.
Updated | 2 days ago |
Published | 17 days ago |
Status | Released |
Platforms | HTML5 |
Author | Thethirdmedium |
Genre | Simulation, Puzzle |
Made with | RPG Maker |
Tags | Point & Click, RPG Maker, Short, Working Simulator |
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